Animation software allows for the creation of motion on a frame-by-frame basis. Each frame is the equivalent of a single drawing, or image.
The frames are often created within the software, although most animation software allows frames to be brought in from external sources.
Animation software can help animators turn their concepts into visible animation.
Nowadays animation industry is growing fast and this has led to a lot of software in the market. Here are some of the renowned animation software.
#1 Maya
Original author(s) | Alias Systems Corporation |
Developer(s) | Autodesk, Inc. |
Initial release | February 1998; 21 years ago |
Written in | C++, MEL, Python, C# |
Operating system | RHEL/CentOS 6.5 or later, Windows 7 or later, OS X 10.11 or later. |
Autodesk Maya, commonly shortened to just Maya, is a 3D computer graphics application that runs on Windows, mac OS and Linux, originally developed by Alias Systems Corporation (formerly Alias | Wave front ) and currently owned and developed by Autodesk.
It is used to create assets for interactive 3D applications (including video games), animated films, TV series, and visual effects.
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On March 1, 2003, Alias was given an Academy Award for Technical Achievement by the Academy of Motion Picture Arts and Sciences for scientific and technical achievement for their development of Maya software.
#2 Cinema 4d
Developer(s) | MAXON Computer GmbH |
Initial release | 1990; 30 years ago |
Written in | Python, C, C++ |
Operating system | Microsoft Windows, mac OS, Linux |
Type | 3d computer graphics |
Cinema 4D is a 3D software suite developed by MAXON Computer GmbH in Germany.
Initially, Cinema 4D was developed for Amiga computers in the early 1990s, and the first three versions of the program were available exclusively for that platform.
With v4, however, Maxon began to develop the application for Windows and Macintosh computers as well.
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A number of films and related works have been modeled and rendered in CINEMA 4D, including:
The Girl with the Dragon Tattoo, Beowulf, Spider-Man 3, War of the Worlds, Chronicles of Narnia, Inception, Van Helsing, King Arthur, Iron Man 3 and Pacific Rim.
#3 Blender
Original author(s) | Ton Roosendaal |
Developer(s) | Blender Foundation |
Initial release | January 2, 1994; 26 years ago |
Written in | C, C++ and python |
Operating system | Windows, mac OS, linux, FreeBSD, Open BSD, Net BSD, Dragonfly BSD, Haiku |
Size | 77-157 Mb (varies by operating system) |
Blender is a public project, made by hundreds of people from around the world; by studios and individual artists, professionals and hobbyists, scientists, students, VFX experts, animators, game artists, modders, and the list goes on
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Blender is free and open source 3D creation suite. It supports the entirety of the 3D pipeline—modeling, rigging, animation, simulation, rendering, compositing and motion tracking, video editing and 2D animation pipeline.
The Dutch animation studio NeoGeo (not associated with the Neo Geo video game brand) started to develop Blender as an in-house application, and based on the timestamps for the first source files, January 2, 1994 is considered to be Blender's birthday.
The name Blender was inspired by a song by the Swiss electronic band Yello, from the album Baby which NeoGeo used in its show reel.
#4 After effects
Original author(s) | Company of Science and Art |
Developer(s) | CoSA (1992-1993), Aldus (1993-1994), Adobe Systems (1994-present) |
Initial release | January 1993; 27 years ago |
Written in | C++ |
Operating system | Windows 10 (x64 only) v1703 and later, mac OS 10.12 Sierra or later |
Size | 500Mb-1GB (varies by operating system) |
Adobe after Effects is a digital visual effects, motion graphics, and compositing application developed by Adobe Systems and used in the post-production process of film making and television production.
Among other things, After Effects can be used for keying, tracking, compositing, and animation. It also functions as a very basic non-linear editor, audio editor, and media transcoder. In 2019, the program won an Academy Award for scientific and technical achievement.
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After Effects was originally created by David Herbstman, David Simons, Daniel Wilk, David M. Cotter, and Russell Belfer at the Company of Science and Art in Providence, Rhode Island, where the first two versions of the software, 1.0 (January 1993) and 1.1, were released by the company.
CoSA along with After Effects was then acquired by Aldus corporation in July 1993, which was in turn acquired by Adobe in 1994, and with it PageMaker. Adobe's first new release of After Effects was version 3.0.
#5 Flash
Target platform(s) | Web browsers, iOS (via third-party software), Android, Windows, macOS, Linux |
Developer(s) | Adobe Systems (2005–present), Macromedia (1996–2005), Future Wave (before 1996) |
Editor software | Adobe Animate, Flash Builder, Flash Develop, Power flasher FDT, Flash Catalyst Scale form. |
Programming language(s) | ActionScript |
Player software | Flash Player, Adobe AIR, OpenCL, Scale form, Gnas, Light spark |
Adobe Flash is a deprecated multimedia software platform used for production of animations, rich Internet applications, desktop applications, mobile applications, mobile games and embedded web browser video players.
Flash displays text, vector graphics and raster graphics to provide animations, video games and applications.
It allows streaming of audio and video, and can capture mouse, keyboard, microphone and camera input.
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The ActionScript programming language allows the development of interactive animations, video games, web applications, desktop applications and mobile applications.
Programmers can implement Flash software using an IDE such as Adobe Animate, Adobe Flash Builder, Adobe Director, Flash Develop and Power flasher FDT.
Adobe AIR enables full-featured desktop and mobile applications to be developed with Flash and published for Windows, mac OS, Android, iOS, Xbox One, PlayStation 4, Wii U, and Nintendo Switch.
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